Gunfights are only half the game. Every mode gives your team a goal that isn't just killing the other team, and you shoot to reach it, or to stop them from reaching theirs. Loud, silly, and made to be played with friends.

Two teams of three, short rounds, and a different goal every mode. Jump into a server with Quick play, pick your hero and the mode you feel like, and bash.

Big Dumb Bash: a giant chest in the middle of the arena, burst open and full of colorful pieces.

Every mode is its own little party game with guns. Here's the first lineup, with more on the way.

Grab loot from a giant chest, fight over it, and build the prompt on your team's table. A judge scores both builds.

Fill your bucket in the center, then carry it home under fire without spilling.

Swipe a kart from the dealership and race it back to your garage to cash it in. Every bullet that lands knocks a little off the price.

One order for both teams. Snatch the right ingredients off a giant counter and stack them on your plate, bun to bun, before the other side does.

New party modes are on the way, each with its own goal and its own kind of chaos.

Each hero brings their own gun, their own attitude and their own size: Zappy towers over everyone and Bonk is the shortest. Aim for the head: headshots hit harder. Pick one at the start of every match, and switch between rounds.

The heroes of Big Dumb Bash cheering with their guns up, side by side: Sir Clank in a burgundy waistcoat with his revolver; Bonk, the shortest, with long brown hair, a hi-vis vest over a green shirt, jeans and white sneakers, with his ray-gun blaster; and Zappy, the tallest, in black with a red cape and her long sniper rifle.
Revolver

Fancy waistcoat, zero chill.

Blaster

Hi-vis vest, zero safety.

Sniper

Red cape, big zap.